Make every punch count.
Jab, hook, dodge, and parry in first-person fights. Read your opponent, manage your stamina, and wait for your opening.

You start with nothing.
Fight for everything.
A first-person boxing life sim. Make a living,
build your fighter, and earn your place in the ring.
The fight is only part of the story.
Start at the bottom. Take delivery jobs to pay the bills, put in the hours at the gym, and work your way through the rankings. Your life outside the ropes shapes the fighter you become.
Explore the game on SteamJab, hook, dodge, and parry in first-person fights. Read your opponent, manage your stamina, and wait for your opening.
Build strength, agility, and endurance. Balance hard training with food, sleep, and recovery. Fight day starts long before the bell.
Explore the city, work for your next paycheck, and make your fighter your own. A boxing career is a life you have to build.
Covering Rising Spirit? Find screenshots, footage, and game details in the press kit.
Get the press kitA little chaos. A little calm.
More games from the same pair of hands.
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↗Melt, mix, pour, and make something your own. Run a little candle shop and bring a warm glow to the village, one order at a time.
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↗Explore dungeons, battle cursed souls, and craft powerful guitars. An action roguelike that brings guitar-shop management into the adventure.
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BURAK PİŞKİNHey, I’m Burak.
Aeterponis is my independent game studio.
I’m a Unity developer based in Türkiye, making games professionally since 2022. Alongside my full-time work in game development, I build and publish my own PC games under Aeterponis.
From the multiplayer chaos of Firefighters Together to the quiet craft of One More Candle, each project lets me explore a different idea. Right now, my main focus is Rising Spirit: a boxing life sim about earning your way from nothing.
Small studio. Hands-on development.
Games I want to put out into the world.
Have a story to tell or an idea to share?
I’d love to hear from you.